|Blue house||-||-||Can't be built. Stores carried resources, reduces baby cooldown.|
|Gate||1||1||Works like a wall except it can allow/deny passage. This behavior is chosen by licking the '?' symbol
By default it doesn't hinder movement.
|Sign||1||-||Changes the movement direction of all beings or beings with the chosen trait.
Clicking the '?' symbol will change the direction
|Farm||20||-||Acts as an endless supply of herbs. All beings can pick up grains here regardless of traits.|
|Armory||-||10||Gives beings a shield, increasing their resistance.
Each shield costs an additional 1 metal
|Bowyer||10||5||Gives beings a bow considerably increasing their range, an protecting them from retaliations.
Each bow costs an additional 2 wood and 2 metal.
Each use of the bow costs an additional 1 wood