Born out of back pain, boredom, and lack of internet, I bring you Continue reading
Category Archives: Processing
0h game
A game done in 0 hours for the #0hgame challenge.
You move your Continue reading
Ludum dare 21 – Urth
What with all the excitement I’ve neglected to mention Ludum Dare in the one place where my entry is stored. Here.
Let’s not get ahead of ourselves shall we? First, just what IS Ludum Dare? A fine question. It’s Continue reading
Invaders
Looks like I finally got a song for my last synch.
I’m considering turning this one into a rhythm game just for laughs. This idea is still in early development so it might take a while, or it might take very little depends on Continue reading
More visuals
To tell the truth I wanted to post a set of the last 3, but the person who writes the songs has gotten writer’s block( or musician’s block)
Normally he sends me some songs and then I Continue reading
Audio-video sync
I have opened up processing and made a simple video sync to some audio I’ve been given. It’s fairly simple nothing too fancy, but doing it gave me the building blocks to make something even faster stronger harder and better.
While ‘analog’ music gives better more smooth results, digital matches this little experiment’s theme more.
The result is killed by youtube compression, but here it is anyway:
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Spring mechanism
A fairly simple idea I had sometime ago. I wanted to simulate mechanisms, robots and odd contraptions.
I made this little applet, and challenged most people I know to build a contraption which leaves the screen area. Continue reading
Lens system simulator
A fine start for this small inventory of software, a Processing sketch done in too little time for a communications session at college.
Was fun to do, but only landed me 5th place. Better luck next time I suppose. Since the solving and calculating is done graphically and the numerical values were a last minute add-in they aren’t exactly precise.
Features: What this little applet does is calculate and display the virtual(red) and real(green) images of an object, as seen trough up to 99 lenses.
It’s all self explanatory really, except for the keys. To help the curious and the eager to learn/ play, I’ve provided a short list of keyboard and mouse shortcuts.
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